
   Swiftar - improved ,  by Accustar


Requirements:  Atari ST(E). Min. 512KB RAM.
Floppy drive or emulator. Any TOS v.

Game is very hard even on easy setting.
Partially because ship movement is slow.
So I made it 2x faster. With it is easier to
evade enemy fire and other things. May be
little harder on Wave 6, but is possible to
pass well.

There is level skip key - s (S) . Press it, and
it will jump to level (wave) end. If there is
some enemy or missile on screen you need
to hit it to proceed. Be aware that it is only
for easy access to later Waves and see, 
practice them, you can not finish game this way.

You need to collect all 10 crystals to finish game.
If not, will be warped to levels where did not
collect it. Stays for normal play, without level
skips.

I fixed some bugs, but there is one still present:
when finish game, starting play again works, but
screen on Wave 1 is messed up. Really no point
to bother with fixing it, just reset Atari if want to
play again.



  PP, 2017 Nov. 14.


