
   Tetra Quest  Pasti image with some fixes, removed
      unnecessary track images

 This game has 2 releases - Microdeal one, what missing last tracks,
so will not see some screens - like that for highscore.
  Other one is in compilation Tristar Warriors II - and it has problems
too. Floppy code is poorly done, and it just work not on most of systems.
Copy protection relies a lot on accurate floppy rotation speed. Other part
of protection is some weak bit type, but again, passed not on many Ataris,
it seems.
  That's most likely the reason why they removed second part of protection.
But did not remove first part in Microdeal releases - instead it, they removed
2 bitmaps :-)

OK, enough of sad story. This STX image is based on Tristar Warriors release,
and has 2 fixes (hacks, if you like it more).
1st deactivates rotation speed dependancy, second skips over weak bit type
protection check. Totally 8 bytes are changed in image.
Additionally, I removed all track images, because no track load used.

So, we have now STX image, what works with usual emulators like Steem,
Steem SSE (3.9.1) and latest Hatari 2.1  .

 PP, Jan 7 2018.

