
   Warhead 

 floppy version

This works fully with only 512KB in
Atari . That means that intro music plays too,
unlike original.

That's because I wanted that people with only 512KB
RAM can hear this great intro music, so planned to change
intro code, so, that load music in low RAM (instead over 512KB),
and disable graphical intro during it. But it happened that works
even together with graphic. I wonder how coder of game, who
is for sure good coder miscalculated RAM needs for this ...
It needed some 30 changes in code, mostly addresses, btw.


  PP, May 2018.


