Wolfchild - Manual

INTRODUCTION
------------

Sometime in the future....

For three decades, Kal Morrow has been regarded as one of the worlds
leading scientists, pushing back the barriers of biogenetic research
with a force that few have equalled.

His many medical breakthroughs have resulted in the eradication of
several major diseases, and have increased human longevity by over
forty years.

His research has had far reaching effects, touching the areas of
agriculture, deep sea and space exploration, sport and military
technology.

For the past five years, Morrow has worked for the government,
perfecting advanced gene splicing techniques which allow the
alteration of the human form in ways never before imagined.

In particular, the developement of physic powers such as, telekinesis
and levitaion, and the combination of human animal physiologies to
create a new breed of life form.

A perfect war machine; Argmented human intelligence complimented by
animal instinct, within a body that is immune to pain and capable of
incredible feats and psyhic power.

Totally adaptable to their environment, a force of such warriors would
be unstoppable.

Morrows research has been conducted at the Keppler observatory, on a
remote island somewhere in the southern pacific.

His location has been kept secret due to the sensitive nature of his
work, and to that end, his family:  His wife and two sons have lived
with him, under constant guard.

However, his whereabouts were uncovered by the international terrorist
organisation CHIMERA.

Led by the fanactical Karl Draxx, a confirmed sociopath, he posses's
natural telekenetic abilities, CHIMERA have perpetrated many acts of
terrorism through out the world.

Analysis of Draxx's own persona and the nature of these incidents has
led experts to one conclusion - That through CHIMERA, Draxx is
persuing his own megalomaniac fantasy of world domination.

Until recently it was never believed that Draxx could ever realise his
dream.

Thirty Six hours ago, CHIMERA made an attack on the Keppler
observatory and kidnapped Kal Morrow.

The attack was swift and totally overwhelmed Morrows security force.

There were no survivors.

Unpon entering Morrows private quarters, his wife and eldest son were
brutally murdered before his eyes.

At the time of the attack, Morrows youngest son Saul, was at sea
conducting oceanagraphic research for his father.

But, by the time he had reached the island, CHIMERA had long gone
leaving the island in ruins.

Frantically he searched for his family, finally discovering his
mothers bloodstained body in a corridor.

Through tears of grief and anger, he clutched her broken form,
swearing vengance on the perpetrators of this terrible act.

Making his way to his fathers secret laboratory, concealed deep below
the island, he reviewed the security tapes of the attack.

His rage grew as he saw his father being dragged away helpless, his
family slaughtered in full view of the camera's impassionate gaze.

There was no choice.

Saul was going to rescue his father, and seek vengeance on CHIMERA.

But, allthough he was a considerable athlete, he was no match for
them.

Unless he made himself so.

Accessing his fathers computer files, he uncovered PROJECT WOLFCHILD -
A genetic program designed to create a lycanthropic warrior.

A human with the ability to transform into a powerfull Man - Wolf with
awesome psychic powers.

With such strength, he will have a fighting chance.

Activating the program, he stepped into the transmutation booth...


PLAYING WOLFCHILD
-----------------

The game starts with Saul ( In his human form ), teleporting aboard a
deck of a giant flying galleon en route to CHIMERA's base.

As the game progresses, he will change between his human and Man-Wolf
forms, battling the might of CHIMERA's forces.

Making his way to the bases command centre, he will meet the evil
Draxx in a confrontation to the death.


SCREEN DISPLAY
--------------

Located above and below the game screen, are a number of indicators
which display information relevant to your game.


SCORE
-----

This is located at the top left of your display.

It shows your current score, awarded for collecting certain bonuses
and dispatching CHIMERA's evil warriors.


VITALITY BAR
------------

This is located at the top centre of your display.

The function of this bar is central to the game and determines Sauls
current form.  It is therefore very important how this indicator
operates.  Collecting vitality bonuses fills up your vitality bar.
Should this bar exceed the maximum limit, Saul will transform into his
Man-Wolf form.  He will stay like this until his energy drops below
the maximum limit.

If the bar should empty, Saul will lose a life.  The length of the bar
may be extended by collecting EXTEND bonuses in the game.


LIFES
-----

This is located at the top right of your display.

The icon displays Sauls current form, and the number next to it shows
how many lives he has remaining.


BONUS AND EXTRA LETTERS
-----------------------

These are located at the bottom left of your display.

This indicates which of the bonus letters you have collected.


WEAPON INDICATOR
----------------

This is located at the bottom centre of your display.

This icon represents Sauls current weapons, and how many shots he has
left.


SMART BOMBS
-----------

This is located at the bottom right of your display.

The number indicates the number of smart bombs.  More can be collected
during the game.



JOYSTICK CONTROLS
-----------------

The joystick controls are the normal shit, so lets swiftly move on.
When in Wolf form, Saul is able to smash away certain parts of the
landscape by landing on them with his full weight.  ( Hold down fire
button to release a smart bomb )


Esc - quits
P   - Pauses