;;======================================================================================*
;;											*
;;              Project		:	NATIVE SPIRIT					*
;;		FILENAME	:	Filelist.txt					*
;;              Function	:	NATIVE file list				*
;;              Programmer	:	Roland Graf					*
;;											*
;;		         COPYRIGHT 1996,1997 Duranik Software				*
;;		UNATHORIZED REPRODUCTION, ADAPTATION, DISTRIBUTION,			*
;;		PERFORMANCE OR DISPLAY OF THIS COMPUTER PROGRAM OR			*
;;		THE ASSOCIATED AUDIOVISUAL WORK IS STRICTLY PROHIBITED.			*
;;               	            ALL RIGHTS RESERVED.				*
;;											*
;;		REV.	DATE		AUTHOR		REVISION HISTORY		*
;;		~~~~~	~~~~~~~~~~~~	~~~~~~~~~~~~	~~~~~~~~~~~~~~~~~~~~~		*
;;		000	02-20-97	DURANIK		original			*
;;		000	10-01-98	DURANIK		poor english docs		*
;;		002	12-31-07	Zentanyx	NS0029.S 2nd Revision		*
;;		003	05-22-09	Zentanyx	NS003.S  3rd Revision		*
;;											*
;;	Modification and Anomaly Report							*
;;	~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~						*
;;	* current "Native.s" filename NS003.s						*
;;											*
;;		   NATIVE SPIRIT Adaptation Produced by Jason Keith Data		*
;;	   This revision has been released under an Educational Community License	*
;;				Copyright © 2007 Zentanyx				*
;;											*
;;======================================================================================*

\JAGUAR\DURANIK\DESIGN\GAMEOVER.S   ending
\JAGUAR\DURANIK\DESIGN\GEGNER1.S    explosion definitions (PYROTECH.S)
\JAGUAR\DURANIK\DESIGN\L1_1D.S      definition for level1 part 1 (NSS1.S)
\JAGUAR\DURANIK\DESIGN\L1_2D.S      definition for level1 part 2 (n/a)
\JAGUAR\DURANIK\DESIGN\L1_3D.S      definition for level1 part 3 (n/a)
\JAGUAR\DURANIK\DESIGN\L1_4D.S      definition for level1 part 4 (n/a)
\JAGUAR\DURANIK\DESIGN\L1_5D.S      definition for level1 part 5 (n/a)
\JAGUAR\DURANIK\DESIGN\L1_6D.S      definition for level1 part 6 (never included)
\JAGUAR\DURANIK\DESIGN\L1_DATEN.S   animation definitions for levels (ACME.S)
\JAGUAR\DURANIK\DESIGN\SHOOTING.S   definitons for shoots
\JAGUAR\DURANIK\DESIGN\TITEL.S      NATIVE demo titel pic (TITLE.S)
\JAGUAR\DURANIK\DESIGN\TITEL1.S     NATIVE demo greetings (TITLE1.S)

\JAGUAR\DURANIK\DOC\ENEMY.TXT       introduction handle NATIVE engine
\JAGUAR\DURANIK\DOC\EXAMPLE.TXT     example handle NATIVE engine
\JAGUAR\DURANIK\DOC\FILELIST.TXT    this file
\JAGUAR\DURANIK\DOC\LAYER.TXT       introduction handle the layers

\JAGUAR\DURANIK\DSP\DSP_PROG.S      ICE depacker DSP program source
\JAGUAR\DURANIK\DSP\DSP_PROG.BIN    ICE depacker DSP program assembled

\JAGUAR\DURANIK\GPU\GPU_PROG.S      NATIVE GPU engine source
\JAGUAR\DURANIK\GPU\GPU_PROG.BIN    NATIVE GPU engine assembled

\JAGUAR\DURANIK\INCLUDE\DEJAG.INC   includes for JagPeg decruncher
\JAGUAR\DURANIK\INCLUDE\JAGUAR.INC  includes for Jaguar (TOM.INC & JERRY.INC)
\JAGUAR\DURANIK\INCLUDE\MIKE.INC    includes for ICE depacker
\JAGUAR\DURANIK\INCLUDE\NATIVE.INC  includes for NATIVE
\JAGUAR\DURANIK\INCLUDE\PACKED.INC  includes for packed files

\JAGUAR\DURANIK\JAGPEG\DEHUFF.DAT   JagPeg dehuff table modified for NATIVE
\JAGUAR\DURANIK\JAGPEG\DEJAG16.BIN  JagPeg program for 16bit JPEGs
\JAGUAR\DURANIK\JAGPEG\DEJAG24.BIN  JagPeg program for 24bit JPEGs
\JAGUAR\DURANIK\JAGPEG\DQ75.DAT     JagPeg quality table
\JAGUAR\DURANIK\JAGPEG\DEHUFF.TXT   doc how DEHUFF.DAT was modified

\JAGUAR\DURANIK\NATIVE.S            main 68K program (NS003.S)