Houdini Master Contents  04/30/2003

The following lessons provide insight into some of Houdini's tools and techniques. Periodically, new lessons will be created and included in an updated user guide which will be available for download from the on-line Houdini Community.

Overview
Modeling
Animation
Characters
Shading
Lighting
Rendering
Compositing
Effects

Overview

Houdini Desktop

     • Houdini Panes
     • The Tree View
     • The Help Browser

Parameters

     • Heads Up Display

Working with Objects

     • Creating a Camera
     • Creating a Light

Digital Assets

     • Working with Digital Assets
     • Creating Object-level Assets
 
Modeling
Modeling Techniques
     • Editing Points on a Surface
 
Animation
Keyframing Workflow
     • Setting Keyframes
 
Characters
Kinematics
     • Kinematic Override
     • FK/IK Blending
     • Dynamic Parenting
Rigging
     • Capturing a Simple Arm
 
Shading
Shaders
     • Applying Shaders
VEX Builder
     • Creating a Color Shader
 
Lighting
Lights
     • Area Lights
Global Illumination
     • Environmental Illumination
 
Rendering
Mantra
     • Rendering an Image Sequence
     • Test Rendering
     • Deep Rasters
     • High Dynamic Range Images
 
Compositing
Compositing Workflow
     • Layering Clips 
     • Viewing Multiple Clips
     • The Project Manager
     • Creating a Custom Drop Shadow tool
 
Effects
Particle Collisions
     • Particle Sliding

 


 

 

 

 

 

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