
INPUT CLIPS
GENERAL OVERVIEW
TIME EDITOR CONTROLS
BRUSH SIZE
BRUSH ANGLE
BRUSH COLOUR
Influence (Min: 0.0 Max: 100.0 Default: 0.0)
STYLE
Detailing(Min: 0.0 Max: 256.0 Default: 100.0)
Factor1/2/3 See notes below.
OUTPUT
OUTPUT LEVEL
Note: The maximum levels you will get is the number of Brush sizes / 3 ( for
reasons lost in the deep dark ages of the weary/cheery/beery life of software
development). The pre-set styles have 21 Brush sizes and 7 levels. This is the ideal
combination. Therefore if you increase the number of brush sizes you may want to increase
the number of levels. The ratio is 3:1.
PI CONTROLS
art style
BRUSH STYLE
Felt tip/Splat/Water/Stipple..etc AND User brushes 1, 2 and 3
USING YOUR OWN BRUSHES
Tip: 'snapshot' is an easy way of making a brush.
select 1, 2 and 3
LIMITING THE PAINTED AREA
GENERAL CONTROLS
A VERY USEFUL BUTTON
THE THREE FACTORS FOR STYLING
Oil Style
Factor 1 Controls the depth or thickness of the paint.
Pencil Style
Factor 1 Reduces the number of pencil strokes as it increases.
Cubic Style
Factor 1 At 0.0 the paint is transparent.
Chalk Style
Factor 1 Contrast increases with higher values.
Pastel Style
Factor 1 Controls how much color (saturation) the output has. 0.0 corresponds to
no color.
Stipple Style
Factor 1 Controls red saturation of the output.
Splat Style
Factor 1 Increases color saturation.
Felt Tip Style
Factor 1 Thins the brush in the lighter areas.
Water Style This style is designed to be used with white textured
paper.
Factor 1 Changes the transparency of the paint (0.0 is very thin).
Splodge Style
Factor 1 Brightens colors.
Painting Reference: the clip to paint. The output clip will contain recreations of
the images in this clip.
Paper/Canvas: clip containing images of a background paper on which the output
images will be painted.
Matte: a matte clip used to define the area of the input images that is
to be painted. This can be used to exclude cluttered backgrounds amongst other things.
Brush stroke control: a brush direction control clip. The gradients of the images
in this clip will be used to control the orientation of the brushes in the painting
process. In many cases, the input image clip can also be used as the matte clip and brush
direction control clip.
Minimum Maximum and Size
These control the range of brush sizes available for painting with.
The brushes are reproduced internally in a range of sizes, with different
sizes being used for each painting level - generally, smaller sizes with higher
levels.
Start, End and Number
These control the range of brush orientations that will be used. Internally,
the brushes used for a painting are reproduced at a number of rotations.
The orientation used during painting depends on the gradients in the brush
orientation control image. Given a wide enough latitude in angles
(set by this control) the brushes can be made to follow features
in the image being painted.
Red/Green/Blue (Default: white)
You can choose to give the painting a bias to towards this color (see Influence). Choose a
bright color for a full range of tones.
Controls the extent to which the painting is biased towards the (Color).
Set this to zero to prevent any bias.
Steps (Min: 0.0 Max: 100.0 Default: 100.0)
Used to determine the number of colors used by the selected brush for the output image
e.g. a small value will give a posterized result because the brush uses a smaller range of
colors.
The distribution of brushes and their sizes depends on the contents and contrast of the
brush orientation control clip and the value of this control. Lower values can bias the
brush sizes towards larger brushes. Higher values will distribute the brush sizes more
evenly. The brush orientation distribution will also be effected by this control. Using
different clips for the control and input images can be interesting.
Quantity(Min: 0.0 Max: 10.0 Default: 1.0)
The higher this value, the more paint is applied and paper coverage increased. If you spot
unwanted patterns in the output in non-random mode, try changing this control a little.
Start, End and Skip
You can select the first and last level to paint with these controls. As described above,
the painting is built up level by level, each level painted on the last. The higher the
level, the smaller the brushes used (generally) and the finer the input image detail
reproduced. Interesting results can be obtained by restricting the range of levels used to
produce a painting.
Select from the list:
the style you want to try, then hit the reset style button.
There are three brushes that are used. Depending on which level is being painted
a different brush is selected. From the three brush selection lists, the first
levels of paint use the brush style from brush 3, the middle levels
of paint use the brush from brush 1, and the top layers of
paint use the brush from brush 1.
Select the brush styling you want to use. The brush style and the painting style
do not have to be the same. It is just a starting point.
Note the options User brush 1, 2 and 3 where you can
load your own brushes.
You can use any .sgi image to create your own brush. Black areas within the image
will be transparent; the red channel is used for the density of the paint for
the current brush.
Click to get the file browser for locating the brush you want to use.
use clip 3 (Default: On)
Off=0: the whole image will be painted EXCEPT when using the pencil style.
Pencil will always use clip 3.
On=1: the third input clip will be used as a key limiting the
painting effect. Where this image is black no paint will be applied.
Random (Default: On)
Off: continuity between output frames in a clip will be maximised. The total effect
should be reproducible from frame to frame, given that no parameters change with time.
Turning Random off will also effect the behaviour of the style dependent Factor 3, which
in random mode normally adds a roughness to the medium we are painting on.
On: a random selection of brush strokes will take place and there will be no
continuity between frames. Factor 3 will also change in behavior.
reset style
Returns a default setting for a chosen painting style.

Factor 2 The lower the value, the more transparent the paint.
Factor 3 Adds an amount of random roughness to the paint (only if Random is on).

Factor 2 Nibbles the brush away as it increases. Values over 0.9 may draw nothing.
Factor 3 Reduces the pencil marks in the highlights. If Random is on, the pencil
becomes increasingly gritty. In this style, the relationship between the sizes, levels and
angles are quite important: angles should equal levels to ensure all brush directions can
be selected for use.

Factor 2 This nibbles away the brush as it increases.
Factor 3 In Random mode; noise increases with level proportional to this control.
If Random is off, each level is lightened proportional to this control.

Factor 2 Brush is nibbled more with higher values.
Factor 3 In Random mode; roughness increases with this control. If Random is off,
the brush is thinned as this control increases.

Factor 2 The image is lightened as this increases.
Factor 3 In Random mode; roughness increases with this control. If Random is off,
the brush is thinned as this control increases.

Factor 2 Controls green saturation of the output.
Factor 3 Controls blue saturation of the output.

Factor 2 Increases color brightness.
Factor 3 Induces a certain amount of color change.

Factor 2 Enhances the colorfulness.
Factor 3 In Random mode; roughness increases with this control. Otherwise, it does
nothing.

Factor 2 Offsets the transparency from 0.0.
Factor 3 Increases the paper absorbency based on the luminance.

Factor 2 Drains colors.
Factor 3 Erodes the brush.