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PURPOSE
Provides a vector based free form warping and morphing facility.
INPUT CLIPS
Source: the still image or moving sequence at the start of the morph.
Destination: the still image or moving sequence at the end of the morph.
What is Morphing?
Welcome to the wonderful world of morphing! Morphing has become very popular over the past few years in the film and television industries, as special effect where an object "transforms itself" in to another object over a series of frames.
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Source - the ball |
Destination - the box |
Basically it is a dissolve between clip A and clip B. But if you just did a dissolve between say a beach ball and a box, then you would distinctly see the squareness of the box mixing into the roundness of the ball.
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Mid Frame Dissolve |
Mid Frame Morph |
Morphing lets you distort the shape of the box, making it rounder, and the ball starts to get corners, as you mix from one to the other.
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S->D Mid Warp |
D->S Mid Warp |
Mix the two for a Mid Frame Morph |
So how do you achieve the effect?
Using a circle turning into a square is a very simple example but once you get the hang of doing this basic morph, you will understand the principles involved and be able to apply them anywhere.
First some terms that are used throughout this help file: