
INPUT CLIP
Effect 1: Color or BW TV
Type (Default: Color TV)
Contrast (Min: -100.0 Max: 100.0 Default: 0.0)
Color (Min: 0.0 Max: 200.0 Default: 100.0)
Red/Green/Blue (Default: 100.0)
Effect 2: GHOSTS
Type (Default: Ghosts Off)
Number (Min: 0.0 Max: 10.0 Default: 1.0)
Offset ( Min: -400.0 Max: 400.0 Default: 12.0)
Brightness ( Min: 0.0 Max: 500.0 Default: 100.0)
Effect 3: EDGES
Type (Default: Edges Off)
Width (Min: 0.01 Max: 30.0 Default: 3.0)
Effect 4: HORIZONTAL HOLD
Type (Default: HzHold Off)
Scale 1 (Min: 0.0 Max: 600.0 Default: 0.0)
Phase 1 (Min: 0.0 Max: 600.0 Default: 3.0)
Shift (Min: -1500.0 Max: 1500.0 Default: 0.0)
Deform (Min: 0.0 Max: 100.0 Default: 100.0)
Roll (Min: 0.0 Max: 1024.0 Default: 0.0)
Effect 5: HORIZONTAL WRAP
Type (Default: HzWrap Off)
Coarse (Min: 0.0 Max: 10.0 Default: 1.0)
Effect 6: VERTICAL ROLL
Type (Default: VtRoll Off)
Speed (Min: -1024.0 Max: 1024.0 Default: 0.0)
Offset (Min: 0.0 Max: 1000.0 Default: 0.0)
Effect 7: SNOW
Type (Default: Snow Off)
Brightness (Min: 0.0 Max: 500.0 Default: 50.0)
Density (Min: 0.0 Max: 100.0 Default: 50.0)
Style (Min: 0.0 Max: 100.0 Default: 10.0)
Fuzz (Min: 0.0 Max: 100.0 Default: 0.0)
This blurs the snow before adding it to the picture.
Effect 8: GUN ALIGNMENT
Type (Default: Alignment Off)
Red Gun (Min: 0.5 Max: 2.0 Default: 1.0)
Effect 9: SCAN LINES
Type (Default: Scan Off)
Width (Min: 1.0 Max: 800.0 Default: 2.0)
Brightness (Min: -100.0 Max: 100.0 Default: 0.0)
Effect 10: RECORDING ROLL
Type (Default: Record Roll Off)
Speed (Min: 0.0 Max: 250.0 Default: 1.0)
Width (Min: 2.0 Max: 2000.0 Default: 90.0)
Offset (Min: -2000.0 Max: 2000.0 Default: 0.0)
Dim (Min: 0.0 Max: 200.0 Default: 100.0)
Effect 11: FAST FORWARD
Type (Default: FF Off)
Speed (Min: 1 Max: 100 Default: 1)
Smear (Min: 0.0 Max: 10.0 Default: 1.0)
Effect 12: INPUT RESOLUTION
Resolution (Default: Full Resolution)
Effect 13: THE WHITE DOT
Dot (Min: 0.0 Max: 100.0 Default: 100.0)
PI DEMOS
There are general reset options for each effect plus a selection of demos.
When you click on any of the demo buttons keep your cursor over the demo buttons
window. The cursor will be displayed as a clock while setting up the desired
effect. When complete the cursor will return to normal. With fast demo setups
you may not get to see the cursor!
Hit Left Side
Hint: Each of the effects can be selectively added to the overall effect. Using the Off
option for any of the effects turns off that effect without losing the desired settings.
You can then quickly compute the result of other effects. Turn them back on again to see
the complete effect.
TV Program: the clip to broadcast.
What sort of TV do you want? Plus basic color and contrast adjustments.
BW TV=0: Converts the input to BW. Only the Contrast and Brightness
will affect BW TV.
Color TV=1: Uses the input sequence with any of the following
effects applied.
NOTE: If your input clip is already BW turn on BW. This will speed up the processing
quite a bit. You will only be processing 1 channel instead of 3.
Brightness (Min: 0.0 Max: 500.0 Default: 100.0)
Standard contrast and brightness controls.
When Color TV is selected the color can be increased or decreased.
When Color TV is selected each color component can be increased or decreased.
Shadowy echoes of the main signal.
Ghosts Off=0: no ghosts will be created even if the following parameters are valid.
Once you have set up the ghosting you like, turn them off to speed up testing other
effects. This applies to all the On/Off options for all the effects.
Ghosts On=1: the following ghost parameters will be applied.
Ghosts of 0 gives no ghosting. This is similar to turning ghosts off but you can
dynamically add in ghosting during the sequence by animating the value. Ghosts greater
than about 4 are hard to see ( it will depend on all the other parameters) If you can trim
the number of visible ghosts it will speed things up a little.
Specifies the maximum offset for the first ghost. Subsequent ghosts are proportional to
this.
How intense the ghosts may be.
This enhances features in ghosts and in the fast forward mode, giving a nice crispness to
areas of the image.
Edges Off=0: no edging will be applied even if valid parameters are set.
Edges On=1: the edging effect is applied.
Depth (Min: 1.0 Max: 100.0 Default: 3.0)
Contrast edges are found within the Edge Width radius and then scaled by the Edge Depth.
It is recommended you use a smaller Edge Width with a higher Edge Depth to increase the
effect as the larger radius the slower the processing.
The image is offset horizontally by two interacting wave forms which can be shifted across
and rolled down the screen.
HzHold Off=0: the effect will not be applied even if valid parameters are set.
HzHold On=1: the effect is applied.
Reset HzHold: sets default values for HzHold.
Scale 2 (Min: 0.0 Max: 600.0 Default: 0.0)
The two scales amplify the the wave form. If both are 0.0 there is no horizontal hold
effect.
Phase 2 (Min: 0.0 Max: 600.0 Default: 6.0)
The number of cycles in each wave form. Having a 2:1 ratio gives a nice oscillation. The
higher the numbers the wigglier the waves.
Shift and wraps the whole wave form left or right.
Scales the effect of the wave form down the screen. At 0.0 it starts at nothing and builds
up down the screen.
As the sequence progresses the horizontal wave forms move down the screen by the Hz Roll
value per frame.
Each line of the signal overflows and image appears to wrap round.
HzWrap Off=0: the effect will not be applied even if valid parameters are set.
HzWrap On=1: the effect is applied.
Fine (Min: 0.0 Max: 1024.0 Default: 0.0)
These are the Coarse and Fine adjustments to the scan line overflow. Changing the Fine
value extends the line in pixel increments; the Coarse in line length increments.
The image rolls up or down the screen, wrapping round.
VtRoll Off=0: the effect will not be applied even if valid parameters are set.
VtRoll On=1: the effect is applied.
The speed in pixels per frame at which the image is rolled round.
This offset is added to the current position. Animating the offset can counteract the roll
speed causing the roll to reverse direction.
Not the cold Christmassy stuff but lumps of noise all over the picture.
Snow Off=0: the effect will not be applied even if valid parameters are set.
Snow On=1: the effect is applied.
Sets the brightness of the snow.
How much snow is visible.
The appearance of the snow. The lower the numbers the more elongated each bit of snow is.
When the RGB guns are misaligned you get nice color fringing to the picture. If you have a
BW TV then the gun effect would not be valid, however with this effect you could be
watching a BW movie on a color TV.
Alignment Off=0: the effect will not be applied even if valid parameters are set.
Alignment On=1: the effect is applied.
Green Gun (Min: 0.5 Max: 2.0 Default: 1.0)
Blue Gun (Min: 0.5 Max: 2.0 Default: 1.0)
Scales the image each gun provides, thus misaligning the images.
This breaks up the image into discrete bands giving the effect of low resolution
transmissions.
Scan Off=0: the effect will not be applied even if valid parameters are set.
Scan On=1: the effect is applied.
How many lines in the current image represents one in the output. This is not pixel and
line replication but an intensity effect.
Scales the brightness of the resulting scanned image.
When you shoot the screen off a TV you often get the illusion of a dark band rolling down
the image.
Record Roll Off=0: the effect will not be applied even if valid parameters are set.
Record Roll On=1: the effect is applied.
The speed in lines per frame, with which the effect moves down the screen.
How many lines the roller band affects.
The offset added to the current roller position.
As the dim value increases the roller region becomes darker.
Note: until the api allows for random frame access this effect does not
really skip frames. The effect still works, but the sequence
is not speeded up.
The input sequence is forced to skip frames; if it runs out of input frames a black frame
is created and used to continue the effect.
FF Off=0: the effect will not be applied even if valid parameters are set.
FF On=1: the sequence is fast forwarded.
Which frames to use; 1 = all, 6 = every 6th etc.
Please use this control to enhance the effect but it will not skip frames.
Smears the image horizontally based on the FF Speed and scaled by
the FF Smear factor.
Before processing the input image is scaled down and up
again thus losing image quality.
Full=0
Choose the prescaling quality you prefer.
A simple effect which collapses the picture to a bright white circle.
At 100.0 the picture will not be affected. As the values decrease the image is squashed into
a circle and the brightness increased to white.
Hit Right Side
Double Tap
Thump Top
The above options will affect the picture in various ways depending on which effects are
turned on. Try them.
Throw Brick: Use in desperation to get a good picture!
Turn All FX OFF: turns all the effects off.