|
Parameter |
Description |
|
SI_MI_LCL_MAPS
|
Uses texture maps on local machines when rendering. Set this variable to any value if you are using mental ray to render on multiple computers and do not want the texture maps transferred across the network from the master to the slave computers. Make sure that local copies of the texture maps are available in the same location on each machine. |
Example
|
Platform |
Syntax |
|
Windows NT |
set SI_MI_LCL_MAPS=0 |
|
IRIX/Linux |
setenv SI_MI_LCL_MAPS 0 |