|
Parameter |
Description |
|
SI_MI_OPTIMIZE_DEFEAT
|
Controls how static pictures used for texture maps are loaded when rendering with mental ray. By default, static pictures are loaded once at the beginning of the render. If you want to load them with each frame in order to change them during the render, set this variable to any value. |
Example
|
Platform |
Syntax |
|
Windows NT |
set SI_MI_OPTIMIZE_DEFEAT=0 |
|
IRIX/Linux |
setenv SI_MI_OPTIMIZE_DEFEAT 0 |