Assume that the user is currently in the directory where the render file is stored. If the render file has the name 'test.slp' and the user's project is named 'convert', then the following command would be executed:
The intlib directory of the currently active project could also be accessed using the environment variable LD:
Select the get slp button from the channels menu in the GIG interface and select the file you want to convert from the selection list. You can choose to convert the volume bounded by facets to real solids. Intersecting the converted model or rendering it in transparency with refraction index is then possible. (When the volume bounded by facets is not a closed model and has been converted to real solids, an undesired effect may result by rendering it.) The converted file can be saved and used as a normal GIG model.
The cmp file must contain low and high values for red, green, and blue. Example of a cmp file:
To convert Pro/Engineer render files in to files that can be read and used as GIG Models:
Click the get slp button to activate it. The selection submenu will then be
displayed where you can make your selection.
Next the following prompt
will appear:
Does this surface form a solid (y/n)?See also (above):
How to use the Pro/Engineer Converter on the placement of the Pro/Engineer render file before converting, confile.