edit poly / set poly uv
Purpose
To set the uv coordinates (the definition of 2D maps on the surface) of the vertices of a polygon model to the selected projection.

Usage
Select a projection and position the yellow wireframe the way you want the projection to appear on the polygon models. When done, click 'set poly uv' to set the uv coordinates on the active polygon models. Use raysketch to see the result (if a 2D map is present on the surface).